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Wooden Floor Directx 9 Download





















































About This Game Wooden Floor is a first person adventure horror game inside an old house that seems normal but the further you progress into the game you start to realize that rooms change if you close a door behind you and whole corridors appear out of nowhere. Not being able to predict what is going to happen next or where you are heading for you need to make your way through the increasingly maze-like becoming house to find a way out of this bad dream that you just woke up into. The only thing that goes with you is the wooden floor underneath your feet. Gameplay Features: Level Streaming -> changing, appearing/disappearing, rotating rooms, corridors and objects Unreal Engine 3 graphics (UDK) Maze-like becoming house and environment (expanding environment) Puzzle Elements (Keys, Collecting and some Jump 'n' Run or Platforming) Adequate Scares (no screamers) 7aa9394dea Title: Wooden FloorGenre: Adventure, IndieDeveloper:pheenix93Publisher:pheenix93Release Date: 13 Feb, 2015 Wooden Floor Directx 9 Download wood flooring 75056. wooden floor sale. hardwood floor install cost ottawa. wooden floor 1920x1080. how to install wooden floor joists. wooden floor nails. wooden floor installation london. wooden floor picture download. pc spiel wooden floor. wood floor 45 degree angle. wooden floor ideas. wooden floor repairing bangalore. hardwood floor install tampa. wooden floor hoover. wood floor pan patch. wood floor 2. hardwood floor machine. hardwood floor cracking noise winter. wooden floor 9. wooden floor on stairs. wooden floor wine rack. wooden floor nosing. wooden floor quote. wooden floor how to clean. wooden portable dance floor. wooden floor cabinet. wood floor machine cleaner. hardwood floor install labor cost. wooden floor length mirror. wooden floor in bedroom. wooden floor oak. wooden floor discoloration. wooden floor underlay homebase. wooden floor protection. wood floor 1950s. wooden floor b&q. wooden floor matching wall paint. wooden floor mold. wooden floor 2 resurrection. wooden floor noise complaints. hardwood floor install hillsboro. wooden floor for shower. wooden floor tiles zim Very good game. Not a very good terror game. But a decent fun game full of big chairs. INFO: store page says 2 GB disk minimum, 4 GB recommended, but on my system it's only 586 MB after completion.My play time of 4 hours is more than double what the average seems to be, partially from idling and partially because I'm just too slow, too pointlessly exhaustive in wandering/searching, and not least because I'm not that great at certain things like platforming.This almost could have been an *okay*/so-so $2 game, except for a variety of annoyances and flaws that will never get fixed in this 3 year old game, but as is, I regret spending the time on it. If it were a student project maybe it should get an A for effort, but that's not to say it should be *played*, let alone *sold*.Issues start on launch, a slow process where you pick a resolution via a number 1-9. Arrow keys don't work, the mouse doesn't work, and unprofessionally, the selection isn't highlighted after chosen but before you ENTER to confirm. Then there's a screen for gamma selection, then there's an unskippable timed screen telling you to play in a dark room, and then it goes to a menu embedded in a room in the mansion that allows you to start a game or choose a "chapter". Then the game finally starts/restarts.There is no way to go to an options screen. During the game, all you can do to change any of the above is hit escape twice to quit (once just asks if you want to quit). Change resolution? Quit and restart. Accidentally chose wrong chapter? Quit and restart.That's annoying, sloppy, unprofessional, and should have been easy to correct years ago, but it's just a minor annoyance if you only launch once and then play to completion in one sitting.But otherwise, launching gets more annoying each time -- and there's no save nor autosave, so it is then desirable to pick a level to return to. But that's not supported. You can choose to begin on "chapter" 1, the start, illogically labelled "3" in the launcher, or "chapter" 2, the middle of the game more or less, illogically labelled "4" in the launcher, or chapter 3, the end game, illogically labelled "5" in launcher.If you quit 30 minutes into the game and you're still in chapter 1 (as far as you know; you have to guess where you are), too bad, when you restart, all you can do is choose "3" for chapter 1 and then you'll have to replay that 30 minutes.Then there's the game itself, which is an adequate mildly haunted mansion which has small sets of rooms which, instead of just exploring an unchanging 3D floorplan, magically transform into other rooms if you close doors separating them and then jump through a few hoops, while doing a hidden object search for keys to unlock such doors.Meh: A very small number of assets (do I spy the classic Utah Teapot?) is reused again and again and again, which is a creative way to keep project costs down, and it works, but it makes the rooms somewhat monotonous.Okay for some: The hidden object part is mostly ok but mildly annoying at times, especially the final object (key) that moves around while you're looking for it. Maybe some people like that part, but I'm not that big on Hidden Object genre to start with.Okay for some: Then several times some jumping 3D platforming is required, for random variety, which lots of people will perhaps enjoy, but I don't, since I suck at precise jumps in platforming games (oddly, since I jump well in real life).Bad: Then in the end game when I go into one room, having no clue what to do there, I die. I go back, still have no idea what to do and seeing no options to do anything, I die again. And again. And again. Then I give up on that and try the one last room I've never been in, and it says "Oh, you've accepted your fate? You lose, you go straight to hell (a pit of lava)" and the game is over and the credits roll.Now maybe to some people there's some different option for that final step that I didn't spot that allows one to win, but whatever it is, it wasn't obvious to *me*, and I am not even slightly tempted to repeat all of "chapter" 3, a third of the game, to try and see what subtlety I overlooked.So I charitably will give the base haunted mansion 5 out of 10, then I take 2 points off for no save/autosave plus an annoying launcher plus very bad level ("chapter") select mechanism that is far too coarse-grained, then I take off another 3 points for an extremely annoying ending with no obvious options and a need to repeat a third of the game to retry.Which gives a total of 0 out of 10 points. Which maybe is too extreme, so let's say 1 out of 10. Although I could argue that even more points should be lost for never fixing any of the easy stuff. Anyway I want that part of my life back. I'm sorry I ever touched this game.Some people might say 5 out of 10. Your mileage may vary.P.S. I actually bought this game twice; the first time in a Desura bundle and I forgot to activate the key until after Desura died. But that's not the game's fault.. Only played for 20 minutes in the dark with headphones.. I was ~just~ creeped out enough that I'd wait for daylight to play it further, I don;t want to get completely creeped out -lol. If you are at all jumpy or yielding to your own imagination this simple idea is quite effective. If you are jaded and not easily swayed move onto something more grand. I have played many games and creatures with big pointy teeth are not as scary as my own psyche. This would be truly frightening if the graphics were as detailed as the audio effects which are just flawlessly executed. So far, I feel this game is something like a creepy Stanley Parable, less the humor; I've spent more money on worse.. 4/10I'm hoping Wooden Floor 2 is a lot better than this. Unfortunately, this game has very little value as a horror game. It's somewhat creepy, but as far as being disturbing or scary, "somewhat creepy" is the only thing I could say about it, as there are no moments where the game really feels scary.You can't run with the character, which makes the game feel very sluggish, and the game can be very confusing at times. It's hard to know what you can interact with and even then, sometimes pointing the mouse at the right spot can be off sometimes (also, the game shows you a mechanic of picking up & carrying items at the beginning, but that's never used again for the rest of the game). The game's intro is terrible - every time you start it, you have to set your resolution and gamma level, then a "play in a dark room" screen, then the creator's logo, all of which are unskippable - and if you accidentally press Esc, you quit the game and need to go through all of it again. As for the story, there is barely any story. The final part of the game tries to show some story regarding your character, but... It's pretty much nonexistant for the most part and nonsensical for the final part.But what really completely turned me off from the game was the last part. It's a completely unnecessary boss "fight" where all you do is dodge attacks with your sluggish movement and then step on a few symbols on the floor. If something hits you, you start over. After some tries, I just gave up on the game. Not because I don't like a good challenge, but because it just felt completely boring - it felt like a chore. At one point there's just so much stuff you have to dodge that it just becomes a huge confusing mess. I closed the game and watched the ending on Youtube, then I realized I really didn't miss anything by deciding not to finish the game.So, here's hoping the second game is better, because this one is really not good.Oh and as an added note - you can't alt+tab out of the game. Actually, you can, but most of the time it completely messes up the graphics in the game.. The game is spoilt ny the lack of auto save points.If you die you go back to a prevous point having to repeat already done sections, rather than a comvientent pont to continue the gane.The gane can only be rated as poor until the gamed is updated to remove these failings. Ehhh. Not really a horror game in my opinion. Kinda eerie with a dark atmosphere and several times you see a random object appear and move on its own. Played it for an hour and i've had enough.. quite scary and nice to play. The more horror games you play, the harder it gets to review them. You're never quite sure whether you're bored because you've suffered the same jump scares, the same scenarios, the same possessed furniture flying around the room a hundred times before or because the game is genuinely dull, directionless and uninspired.It's a little bit of both for Wooden Floor, although I'd have to say right from the start that an obvious effort has been made to stand clear of the worst cut-and-paste asset jobs on Steam. It's a nice looking game with a serviceable eerie score that earnestly attempts to build up a creepy atmosphere without jackhammerng your speakers with obnoxious jump-scares.With that said, the game is far too repetitive to keep anybody but the most inexperienced horror fan on edge. You move from one room to the next, tracking down keys. The hook is that Wooden Floor is supposed to be procedurally generated but you have to close the doors behind you to allow that to happen which completely shatters the fluid disorientation that the game wants to mine out of that mechanic and it's something that has been done far better in even the most mediocre of this platform's indie games. Even Hektor, as decidedly average as it was, managed a far better job of dizzying its player with its random room generation.There's the occasional attempt to break things up with a chase sequence here and a boss fight there but they feel like late afterthoughts, as if Wooden Floor itself knows that it's struggling to hold your attention and so procedurally generates you something else to play in a panic. Not terrible. Nowhere near interesting. Full review below.https:\/\/www.youtube.com\/watch?v=y-zQqv79ork. First of all, strike the idea of this being a horror game from your mind. The developer was smart to not put that tag on this game but apparently some users couldn't resist. It's not scary. At all.This game takes a leaf out of the books of such games as Dear Esther and Anna focusing more on trying to create an environment than to create gameplay. Not exactly my cup of tea but I'm fine with games that try to do this. Even if they do have an increasingly annoying unfiltered, nonrandomized creaking noise in the background every few seconds.So I was still on board as I was getting lost due to the dodgy lighting not allowing me to see where a particular door is. I was with it, I was fine! But then, platforming section out of nowhere? And poorly done with weak timing and arbitrary waiting grinding away at my patience instead of testing my skill at 3D platforming. Starting to lose me.Then follow that up with an escape sequence... wait an escape sequence? I don't have a run key and if I did you didn't have the courtesy to tell me about it. How am I supposed to do an escape sequence in this game, walk out at the exact speed I walked into the room while avoiding arbitrarily placed and completely unchallenging obstacles to a soundtrack out of a free creator's pack with wooden planks chasing me?... oh... yes apparently.I was actually pleased when it bugged out and a key disappeared so that I could go play something else. This game is maybe worth $1.00 for the novelty and the few moments at the beginning that show some promise but I'm glad I didn't fork over any more than that.If you want to see my oneshot let's play of this game, check below:https:\/\/www.youtube.com\/watch?v=Nwyv6hvj2Gw

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